My OER is a game app based on 3D modeling. The user would be presented with a few aircraft models, at least nine of any type and the task of the user will be to piece the aircrafts dispersed components back to the main models’ body and this will let the user interact with the 3D model. There will be clicking and dragging, multiple camera positions, so that the user can have a wide range of views that gives the ability to look at the model from different angles. To make it a bit more engaging and fun, I have added a text box for background information about the aircraft, a timer which will notify the user on how long they must complete the task, and a click sound when the dispersed components are put back in their rightful place. This project is intended for students, *from grade to grade*, and it is an original OER. I have developed this app because I would like to use more technology and gaming in education. I believe it can help motivate students to learn more, to impact their learning methods in a positive way, and to expose to the possible opportunities that can be accomplished with computer science. I am the sole team member for this project and my role was develop the user interface, sound, scripting, obtaining the 3D models and building the project. The OER does have appealing features that include the background. It is very easy to use because I have provided a text container for tips on how to get started. The user will learn how to piece the aircraft back together. This can help with their critical thinking skills because they will be put in a situation where they would have to rebuild a model they may have never seen before with time constraints. My overall impact for this OER project in Computer Science is to display undergraduate student research and to hopefully inspire other students to get into this field and continue with development within this field.