The follwoing materials would significantly enhance classroom instruction as well as students and teachers performance as an essential part of the educational process.
Instructional Design Before, defining instructional design, we need to know the purpose of it, which is: providing the appropriate destination/target/goal and the best effective way to get to it when you are responsible for a training program. So ID, is a process to help the trainer to create an effective training in an efficient manner through asking himself the right question, making the right decisions, then, produces a useful useable product. whether I.D is the science of instruction (because it follows a set of theories)OR ART( because designers usually have the talent and creativity) OR just a good thing if we got the time, We don’t really care but we will focus on how important to use the instructional design when creating a training program because without it the whole training might loose its purpose and fails! A very important principle is to know the target audience and what do they really need to learn, other important aspect is how to apply those principles of a good instructional design by different training ways/Places (classroom training, on the job training, self instruction and tech based training). WHY INSTRUCTIONAL DESIGN? In one word: EFFECTIVENESS. And we learn that through many pointless useless training that we were forced to attend without really benefiting from them. We also see when there is poor instructional design there are negativities: the class didn’t meet its course objectives, the final test didn’t make any sense, the instructor goes from a topic to another without a clear organized matter, the material is too long and basic…..ALL of that leads us to the waste of time and money spent on useless training programs because the responsible person 9whether the designer or the trainer or the SME) didn’t benefit from the instructional design that would have reduced the wasted time and money and opportunities. A very good definition of the Instructional design is: a set of different kind of procedures to create a training. Whatever is your kind of training, you will always need basic principles to conduct a successful training and they don’t change. What changes is the WAY to do the instructional design. There is the straight line model which was used in 1940 by the military and has five patterns by order: 1- ANALYSIS 2- DESIGN 3- DEVELOPMENT 4- IMPLEMENTATION 5- EVALUATION. And that where it ends. This way is not effective because usually evaluation leads to more analysis which tells us about the need to redesign and that what we call the CYCLIC model for I.D. system design. Which is practical. Another way of I.D. is the SPIDER WEB model given by the author. SOME DEFINITIONS: Instructor: is the person who stands up in front of the class and perform a role of a disseminator of content information. (Like DR.?) Facilitator/Trainer: the person who is in the class to assist and help the students to learn not just disseminates content information (Like: TROY & KARI). Unlike instructors, Facilitators do not have to be content experts. Designer: is the person who puts the training together for the trainer/facilitator/instructor and usually the designer is the trainer in most cases which makes the training simpler. SME: Subject Matter Experts: is the one who knows a lot about the content that should be taught and have a lot of expertise but that doesn’t mean they are really good when they play the role of instructors or trainers because they only train from their point of view not through what the people really need to learn which is not an effective way of training. A good example of those is the people working in the Curriculum Development at the D.L.I.