This module is a brief introduction to product placement in TV and movies. It provides links to additional sites covering this topic. Information is current and the presentation is very professional.
Type of Material:
This is an information-oriented website about product placement.
Recommended Uses:
This would be an excellent way to show in class, or as a pre-class activity, how product placement is used and the impact it can have on sales. It could also be used as the basis for an in-class case or as a homework assignment.
Technical Requirements:
None.
Identify Major Learning Goals:
The primary learning goal is to provide students with hands-on, current examples of product placement and demonstrate the impact it can have on sales. Additional learning goals are addressed by examining questions such as:
Why do businesses place products in the media? Why are media interested in having "real" products placed in their shows? What is the relationship between media and businesses in regard to product placement? What are the ethical situations that could arise from this arrangement?
Target Student Population:
Undergraduate students in a Principles of Marketing, Integrated Marketing Communications, or Advertising/Promotion class.
Prerequisite Knowledge or Skills:
None.
Content Quality
Rating:
Strengths:
The content is current, relevant, professional, and above-average in quality.
Concerns:
Some examples in the case are classic, but outdated. The addition of new updated examples would add greater value to this module. As a suggeted topic, a more recent form of product placement would involve applications within video games and other gaming technology.
Potential Effectiveness as a Teaching Tool
Rating:
Strengths:
The module is easy to access and read. Students should be highly interested in this material and find few problems in relating to the concepts.
Concerns:
None.
Ease of Use for Both Students and Faculty
Rating:
Strengths:
The overall ease of use is excellent. As an added benefit to instructors, the website provides suggested questions for in-class discussion or outside assignments.
Concerns:
None
Other Issues and Comments:
The suggested classroom activities would be an excellent weekend or out-of- class, assignment for students. In addition it could be expanded into a larger research project.
Creative Commons:
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